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Lua Exclusive


sleep

Arguments

  • n - Miliseconds to pause the Lua thread.

IsKeyPressed

Arguments

  • key - Virtual key.

Returns

True if the key was pressed, false otherwise.


IsKeyDowm

Arguments

  • key - Virtual key.

Returns

True if the key is held down, false otherwise.


GetWindowWidthHeight

Returns

The current game window width and height.


ReadMemory

Arguments

  • address - Memory address.

Returns

The memory address value.


ReadMemoryF


ReadMemoryVector


WriteMemory

  • address - Memory address.
  • value

WriteMemoryF


WriteMemoryVector


GetClientBaseAddress

Returns

Returns the base address of client.dll


GetEngineBaseAddress

Returns

Returns the base address of engine.dll


GetPlayerAddress

Arguments

int playerid = The target player.

Returns

Returns the entity address of the target.


World2Screen

Arguments

float x, float y, float z

Returns

Returns the X,Y screen position.


GetNetvar

Arguments

... - Table/Subtables

Returns

The offset.